The Moving Experience

September 4, 2008 – 10:17 am

Moving Sucks Part 1

Okay, if the title isn’t obvious enough, then you should probably just click previous page now. And if you have a problem with my opinions, well you’re just gonna have to deal with that on your own time.

For those who don’t know, I recently moved out of my previous home and into a new one. It was my mom’s place and I did rent out the basement. Key word: RENT. Not like the other fools out there who never get away from their parents till age 40, I actually had a good paying job and could help with the bills. Rather I decided to stick around or not was answered before I had to face it, but I was going to be out of there before this year was done. This is my first official home that I bought with my own money, meaning my name is on the damn deed. The old place was starting to get run down, the basement always flooded, and the nursing home across the street was buying up all the property on the street. So it was time for a change anyway, and I made a hell of a change, those who have seen it know first hand. I love the new digs. So here’s the parts where everything else has totally sucked.

Home shopping. This is typically the rough part. Let’s start outside the actual target home: Where are we going to live, how good are the schools and neighborhood, how much time will it take to get to work now, yada yada yada. Okay, I’ll save you a whole lot of trouble on that stuff, IGNORE IT. The only thing you should worry about AT ALL is the home and property you’re looking at buying. Fuck the rest. It just shouldn’t have any impact on your decision. Unfortunately in this day and age, the powers that be have invented something called property value, and apparently everything away from the potential target home will directly affect its price. Somehow I don’t think that’s the case when you have a mansion in the middle of Rejectville. It isn’t your fault if the area is filled with poor idiots that piss away all their money on gambling and booze. The idea that the surrounding area should directly affect a home’s price is fucking stupid. What are you trying to buy, the home, or the view of a water fountain across the street? It’s overrated. Might as well just build a small shack with a bed and a window if that’s the draw of the home. Why these luxury homes are built in such convenient spots still amazes me. I doubt the original builders planned it that way, unless there was a lot of money flying around the area. I can hear the sounds of realtors talking that up and the suckers buying into it.

“And here we see a great view of the fountain across the street. You won’t find a better view anywhere, and it’s perfect all year long!”

Here’s the part that the seller’s omit: The thirty car crashes when the water main supplying the fountain bursts all over the road during the winter. Let’s break down that math: Ice + Rubberneck= Brand new car-sized door with an even clearer view of the fountain. You won’t even have to wait all year for the wall to be knocked out. Yeah, probably not a good selling point.

On the flipside, yeah I probably wouldn’t want to live next to a junkyard or a meat packing plant either. And ever notice that the homes built around there are either incredibly old, or so run down that cockroaches evacuate? And usually there’s some old hillbilly living in the area with a shotgun fully armed at all times. Yeah, I’m sure some random punk is gonna break in and steal his 30 year old, 10 inch black and white. This would be the same type of guy who doesn’t have to live next to the junkyard to accumulate a huge pile of scrap metal, the 20 cars he’s owned over the years supply enough of it.

Now on to the actual search. Ah yes, this nightmare. So glad I didn’t have to deal with this one very long. I actually took the first one I looked at, being as it’s difficult to shop for homes when you work 6-6 at night. But said look still took awhile considering it wasn’t what we HAD been looking for at the time. And people have to be picky about things on this, but sometimes it just gets out of hand. You probably won’t want a cheaper fixer-uper, but sometimes that’s all that’s in your budget. But some of the previously owned places that have been “repaired” ain’t much better. I mean, one layer of fresh paint and a hammer isn’t going to cure what is STILL a water leak in the warped ceiling. I have also discovered that “add-ons” aren’t always a good sign of a home’s development, nor progress. Take for example, the unfinished basement I just got out of. The floor was higher in the newer room then in the other…but since it wasn’t part of the original foundation, it flooded first. It wasn’t level either, that’s obvious enough when water collects mostly in the middle. And having the sump pump in the highest part of the room didn’t help either. My favorite is still the outlets though. The more conveniently placed ones didn’t work, and none were grounded. Boy that made me feel good about sticking my computer and electronic equipment down there. And it’s not just the basement, you gotta check every little fuckin detail from the time it was built and through the years. It sucks to find out the hard way that your attic hasn’t been reinsulated in say…oh ten years before you just got there. Oh by the way, when’s the last time the furnace was checked out…ding! Replace.

New homes rule. You may have some kinks to work out initially, but you know that everything is brand new with pretty much no history to taint it. And if it doesn’t work, free replacement – most of the time.

Now then, being a realtor must really suck. Sometimes you get lucky and have that first look who is perfectly happy and buys immediately. And then there’s those who look at fifty homes and aren’t happy with anything and it’s suddenly your fault for taking them there. Then printing off all that paperwork. I’ll be honest, it sucked bad enough to sign it all, must really be a bear to conjure it all up. And they do this for a living, PASS!

That’s all for this part of my moving experience, stay tuned for more.

MySpace and more

September 1, 2008 – 5:09 pm

Well it’s been a long time since I blog anything of much. I guess I take the time to give everyone some updates. First off, Fight Club, what the hell happen right? Well out of all the enteries, which was not enough to even do a full Fight Club only 2 of them would I say where worth of even being in a Fight Club. So as a result I cancelled it. Not much people cared so its not a big deal to me much rightnow. Its sad but thats just how life is. Maybe in a few years I can totally redesign the Fight Club and being it back to the level it was always met to be.

Okay so Myspace right? Well I’ve been making lot of layouts for people and well I’m thinking of making some standard ones, like DBZ, Naruto, Transformers, Batman, Star Wars, Spiderman, Iron Man, etc for fans to check out and use. What do you think? Hit me with a comment.

As for the project of redo the site CMS and stuff. Well its coming along slow. I’m really happy with what I have so far and all that really needs to be done is will the contest area and a few key areas but a good part of the frame work is done and as I go I have been added small updates and fixes. I should havea working version up soon, but I’ve been a bit lazy and slow working on it. Been doing other stuff that at the moment are more importan to me.

Maxis (EA) Release Spore Creature Creator on the World

June 18, 2008 – 1:39 pm

Guildford, UK – June 17, 2008 – Prepare to test the limits of your imagination. Maxis, an Electronic Arts studio, today released the Spore™ Creature Creator, an introduction to the highly-anticipated and groundbreaking video game, Spore™ which will be on sale in the UK on September 5.Available today for both PC and Mac, the Spore Creature Creator is a stand-alone product and creativity toy box where players create their own unique creatures, bring them to life with entertaining animations, and share them online with friends around the world. A free trial version of the Spore Creature Creator is available today at www.spore.com, while the full version of the Spore Creature Creator will soon be available in the UK as a pre-order incentive from EA Store and select retailers. The trial version features 25% of the creature-making parts from Spore and lets players shape, paint and play with their custom-created creatures. Creatures made in the Spore Creature Creator can also be imported into the full Spore game, allowing players to populate their own galaxies when the game ships worldwide later this year.

The Spore Creature Creator lets players create their own creatures, take them on a test drive, snap pictures, and make movies of them. Sharing pictures or videos with friends is as easy as the click of a button. Players can also share their creations with others by uploading to the Sporepedia™ at www.spore.com. The Sporepedia is an extraordinarily vast online destination where people worldwide can search for and share Spore creations, comment on other player’s designs, check out celebrity creature creations and much more.

“Today is the day we begin to see Spore come to life,” said executive producer and general manager of Maxis, Lucy Bradshaw. “We’re excited to see what players will do with the powerful and intuitive creativity tools we’ve put into the Spore Creature Creator. Our team will be excitedly keeping an eye on the Sporepedia to check out creations made by players from around the world.”

The ability to upload players’ creations to YouTube™ has also been integrated into the Spore Creature Creator. Players can import and upload video of their creatures’ moves directly to YouTube with only two clicks within the game. Spore will have its own YouTube Channel where all videos of users’ creations uploaded from the game will be showcased for the YouTube community to watch, share, rate and comment on. Check it out at http://youtube.com/spore.

Spore, the highly-anticipated game from the creators of The Sims™, gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe filled with creations made by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs.

Spore will be on sale for the PC, Mac, Nintendo DS™ and mobile phones on September 5, 2008 in Europe and September 7, 2008 in North America and Asia. Visit www.spore.com to download a free version of the Spore Creature Creator, sign up for the Spore newsletter or check out all-new screenshots and videos from the game.

Two New Titles on XBLA on Wednesday

June 16, 2008 – 4:34 pm

The two titles available this Wednesday on the XBLA will be Elements of Destruction and Sealife Safari for 800 Microsoft Points each. Details and screens to follow.

Elements of Destruction

From Xbox.com

“In Elements of Destruction™, you are the master of disaster! Use tornadoes, lightning, earthquakes, and other forces of nature to do your bidding. Fired from your job as a top research scientist, you have built a machine that allows you to control nature and exact revenge on the corporation that fired you. Your quest for revenge takes you to locations across the globe where you must use the forces of nature in challenging ways. Shake down buildings with earthquakes, suck up and throw objects with tornadoes, and strike down aircraft with lightning to cause mayhem in cities and towns across the earth.”

Sealife Safari

From Xbox.com

“Embark on a journey the whole family can enjoy in Sea Life Safari™! Make a splash as an underwater photographer tasked with capturing the most incredible pictures of wild sea animals. Entice your subjects into playful poses, provoke photo-worthy reactions, and reel in those picture-perfect scores!”

Rumor: Forza 3 to Have 2 Discs, 300 Cars, and More

June 16, 2008 – 4:20 pm

A rumor, reported by Xbox360Fanboy, is stating that the next version of Microsoft’s flagship automobile game will feature “two discs, have some sort of “assist system”, will be loaded to the brim with content (400 cars, 100 tracks, etc) and will have car deformation”. Check out the entire article below.”We know there is a certain section of the readership that hates our guts for posting rumors, but frankly, we really don’t much care. We do our best to show exactly where rumors come from, and always leave it to you to make the decision about their truthfulness for yourselves. This next one came from the same survey page that the “Xbox Avatar” rumor came from, and has all sorts of goodies in it.

The page states that Forza 3 will ship on two discs, have some sort of “assist system”, will be loaded to the brim with content (400 cars, 100 tracks, etc) and will have car deformation. Really though, the biggest news here is the possible hint (if the survey page is to be believed) that the game was constrained by the limitations of the DVD format …”

Rumor 60GB Xbox 360 To Launch At E3

June 16, 2008 – 4:17 pm

After much dillying and dallying Microsoft has decided internally that it will announce the long overdue upgrade at E3 next month (the event runs from 15 - 17 July) with a release then scheduled for August.

What has led to these holds up isn’t clear since in pure storage terms there is now pence between the cost of 20GB and 60GB drives, but if I had to place a guess it would be on how the company plans to re-jig its existing line-up. Obviously the Arcade should become cheaper, but it will be interesting to see if it will eventually come with storage or whether the 60GB version will be a straight swap for the 20GB Premium only. Either way, however, with the PS3 making progress in recent months Microsoft knew it had to do something.

Finding the Balance

June 11, 2008 – 8:53 am

I have to tell you it’s very hard to come up with a new layout for the site. Why do we need a new layout? Well I have for the most part gone with a new theme of changing the layout once a year (the overall design) I generally end up adding elements, changing colors here and there and making new banners. Generally the new layout comes out around December, which is Majin Planet birthday. Read the rest of this entry »

Majin Planet in 2009?

May 29, 2008 – 5:50 am

I know it may be only May, well mid year in a few days to start thinking about what I’m going to do in 2009 with Majin Planet. As the goal goes, the site will be more Dragon ball related as it’ll be and forever be as long as I’m in charge a DBZ fan site. Now the question comes with the layout. I love the current layout, in fact I only see it getting better as time goes on. For the most part no one as really said anything bad about the layout either wise and I’ve had it up for a long time. Besides from a few common changes to the layout and the banner which has changed lot since, I wonder if I should add more color to it? One of the ideas I had was putting a red/orange tone into it, to make it more DBZ like.

I really like to get some fan input on this one, something this site lacks big time, we get about 640 visitors per day on the site now. Someone is looking at the site, so someone must have an opinon on the site, good or bad. Please post a comment on the blog here and let me know what you think about this.

Linky Linky I smell a Linky

May 21, 2008 – 4:01 am

Kind of hard to believe that we’ve done 100 blog post now. I’m sure other blogs kick out 100s a month. Not much to talk about, I made a new trailer for Unrivaled Wars, this one is a bit date back to the story Deathly Souls. Read the rest of this entry »

Reason I hate Star Wars RPG

May 16, 2008 – 7:28 pm

Don’t get me wrong, I loved it at one point. Everyday that passes I hate it more and more. The sad and funny thing about this is I’m opening a site about Star Wars RPG, UnrivaledWars.com. Why is that sad? Because it is. I mainly hate the people and not even the people who are on the site. Luckily they are the only good group out of all of them I’ve ever met. There are others I loved to see join the site and I’m sure they will Read the rest of this entry »


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